Instructor | 3Ds Max Corona, Vray & Visual Arts
He is an Architect and Technical 3D Artist with over seven years of experience creating photorealistic CGI and architectural designs.
His experience spans high-end architectural visualization, hard-surface 3D modeling, and real-time environment optimization. He specializes in advanced digital workflows using 3ds Max, V-Ray, and Corona Renderer to produce industry-leading Archviz.
Dedicated to pushing the boundaries of visual fidelity, he also integrates cutting-edge AI tools into his pipeline to generate highly realistic renders and maximize production efficiency.
Throughout his career, he has successfully trained teams at various engineering and architectural firms, streamlining their design and rendering processes.
As an instructor, he draws on his dual background holding degrees in both Architecture and Game Art to create comprehensive visual arts curricula.
By combining architectural principles with game art techniques, he equips professionals with the practical skills needed to master modern CGI workflows to deploy in fields such as Architectural Visualization (Archviz), Marketing and Design.
Technical 3D Artist & Archviz Specialist – Blue Design Studio (Amman, Jordan)
Lead Environment Artist & Asset Creator (Unreal Engine & AI Workflows) – Digital Marketplaces
Urban Designer & Planner – Poulos & Bennett (Florida, USA)
Autodesk Certified Professional
Bachelor’s Degree in Game Art – Full Sail University
Bachelor’s Degree in Architecture – University of Dammam
لم يتم العثور على كورسات.